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Next Meeting: Advanced Game Projects & Game Blitz theme

posted Apr 10, 2011 7:44 PM by Edouard Lorenceau   [ updated Apr 10, 2011 9:17 PM ]
This Friday's Game Blitz theme is Space! now onto the rest:

Are you ready for next year's Advanced Games Projects

This Friday we will hear from the games that are going on to final judging for the Advanced Games Contest. Winning teams will be producing their games next year for CTIN-CTCS 491: Advanced Game Project, USC's groundbreaking interdisciplinary game development class.

Finalists from the Advanced Games Contest are invited to present their game pitches (please get in touch with us).

Interested students: come listen to these pitches, get inspired, and possibly find something to do next year!
All games will need a full crew of designers, programmers, artists, composes, and fans.

Don't miss out!

Advanced Games Contest Finalists
- Cube - Shuang Wu (lead), Qian Shen, Ziyang Jiang, Yue Ning
- Blink - Mihir Sheth (lead), Michael Chu, Jay Cramer, Jonathan Culp
- Combiform - Andy Uehuara and Edmond Yee (leads), Tai An, Josh Joiner, Sam Kester, Danny Kim
- Chalk - Kyle Mansfield (lead), Aaron Martin, Evan Greenstone, Andy Hartwell, Antonio Cade
- Nucleosynth – Evan Sforza (lead), Xuan Li, Jonghwa Kim, Alex Beachum, Loan Verneau, Kedar Reddy
- Benjamin Salisbury and the Clockwork Zombies - Anthony Ghavami (lead), Jeremy Le, Richard Rapp, Neil Anderson
- Tales from the Minus Lab - Alex Beachum (lead), Loan Verneau, Jonghwa Kim, Evan Sforza, Jason Mathias, Kedar Reddy
- Ra One Revolution - Kedar Reddy (lead), Jason Mathias, Sanghee Oh, Nevin Gaudreau, Evan Sforza
- Forest Walker - Eshan Mathur (lead), Larry Sequino, Neil Anderson, Michael Sheehan, Kevin Aguet, David Baack, Matias Codesal, Michelle Estrada
- Initiation - Loan Verneau (lead), Derek Heck, Sanghee Oh, Kuai Yu, Andi Santagata, Alex Beachum, Ying Hsin, Evan Sforza
- In Memory - Aaron Martin (lead), Kyle Mansfield, Patrick Fay, Evan Greenstone, Andy Hartwell

Final Judging:
Wednesday April 27, 1-5 pm
RTH 321, Gamepipe

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