Current BoardTravis Mclain Travis McLain is a sophmore in the Interactive Media Division at USC. He is interested in game design and is also pursuing a minor in computer science and psychology. Travis has been attending MEGA meetings since his first week at USC. When not working on/playing games, Travis plays bass guitar, wrestles, and plays Ninja. Chris Oslund Chris started attending MEGA meetings as a freshman. Currently a sophomore in Interactive Entertainment, Chris has always had a passion for games. He has worked on over 12 games (4 shipped titles) and you’ll normally find him working on some crazy new game idea. He looks forward to another year on the MEGA board and continuing to foster and encourage other student's and their projects. When not working on games he can normally be found practicing Martial Arts or rocking out with friends Dru Erridge Dru Erridge, gamer and technophile, was enticed to LA in 2010 by MEGA and USC's School of Engineering where he chose to pursue a B.S. in Computer Science Games. His main interests include: location-based games, mobile computing, and clean tech. He also works for tech incubator, American Pioneer Ventures researching clean energy systems, and does consulting for American Patent Agency. In his non-gaming spare time, Dru can be found reading, writing, or chattering feverishly about fresh ideas. Asher Vollmer Asher Vollmer can, to this day, tell you the solution to every puzzle in every LucasArts adventure game that he's played since childhood. At some point in his life it made sense for him to start making video games and so he ended up helping found a game company called The Odd Gentlemen and then attending USC in that order. When he's not occupied with jamming out prototypes he keeps busy by going out dancing and exploring the nooks n' crannies of Los Angeles. Raghav Bashyal Raghav discovered videogames in classic ROM compilations that comprised (and still do) the Nepali game industry. After moving to America and seeing what games had become, he decided to study Computer Science at a Sci/Tech high school near the capital. Eventually, he became more interested in what games could become, and decided to to head further west to learn how to design them - and that is how he ended up at MEGA. Raghav likes poetic interactive experiences, dancing, cooking, writing, and transforming into larger-than-life characters. He also loves people, and manages the MEGA twitter and Facebook accounts - feel free to send him a message! Anoop Kamboj Anoop Kamboj is a junior in Computer Science / Games and has been a member of MEGA since his freshman year. While he was admitted as a Mechanical Engineer, he soon realized that he was much more interested in creating interactive experiences. It turns out Newtonian Mechanics was not his calling. When he is not collaborating with friends on a new game idea, he fantasizes about traveling to the Moon. Edouard Lorenceau Edouard Lorenceau is an international student in USC's Interactive Media Division. He is currently a junior and is interested in Game Design. He has been attending MEGA since its early days. Recently, he has been throwing his body around in Tap Dancing, Ballroom Dancing and Self-Defense classes, as well as attending all of the Game Blitzes held by MEGA. Board ElectFaculty AdvisorJeremy Gibson Jeremy Gibson received a Masters of Entertainment Technology from Carnegie Mellon University and a B.S. in Radio, Television, and Film from the University of Texas. While at Carnegie Mellon, his team of students created the multiplayer game Skyrates, that won the Silver Gleemax Award for Strategic Gaming at the 2008 Independent Games Festival and the Best Simulation Game of 2008 from JayIsGames.com. He has worked as a lead programmer and prototyper for companies such as frog design and Human Code and, while in graduate school, worked as an intern for both Walt Disney Imagineering and the Spore team at Maxis. Most recently, Jeremy was a faculty member at the Masters of Digital Media Program at Great Northern Way Campus in Vancouver, BC and an Associate Producer and Designer at Electronic Arts/Pogo.com, where he designed and produced the game Crazy Cakes. He served as President of Digital Mercenaries, Inc. from 2001-2003 and is currently the Vice President of Airship Studios Corp. In addition to his recent teaching, he has also created and taught game design and new media courses for Texas State University in San Marcos, Austin Community College, and the University of Texas. Ex-Board membersPresident & Founder Joe Spradley -
President
(2010-2011)
Gabriel Deyerle Gabe Deyerle is a senior in the Computer Science (Games) program at USC. He's been involved with MEGA since its first year and has been an active advocate for students in the games programs. He worked at Microsoft Games Studios in 2010 and is looking forward to returning in 2011. When he's not working on games, helping run student organizations, and being a teaching assistant for classes in the games program, he's wondering what to do with his free time before graduation. Mihir Sheth Mihir, or "The Beast from the Middle East", is a junior in the Computer Science/Games program, and has been with MEGA since it's inception way back when he was a freshman. Since then, he's been working hard on making some pretty awesome games, and focuses heavily on both design and technical aspects of game development. In his free time you can find him drumming, gaming, and constantly winning at Ninja. Give him a shout at mihirshe@gmail.com! Treasurer
(2010-2011)
Cameron Alston Teddy Diefenbach Teddy is a graduate student in Interactive Media at USC. He graduated with a BA in Music and Computer Science from Columbia University, has designed games for Disney Online Studios and Gameloft, and his indie game Din was named one of the Best Experimental Games of 2009 by Indiegames.com. In his spare time, Teddy morphs into a singer, composer, or a personal trainer, depending on the weather. Chris Oslund Chris started attending MEGA meetings as a freshman. Currently a sophomore in Interactive Entertainment, Chris has always had a passion for games. He has worked on over 12 games (4 shipped titles) and you’ll normally find him working on some crazy new game idea. He looks forward to another year on the MEGA board and continuing to foster and encourage other student's and their projects. When not working on games he can normally be found practicing Martial Arts or rocking out with friends. Travis McLain Travis McLain is a sophmore in the Interactive Media Division at USC. He is interested in game design and is also pursuing a minor in computer science and psychology. Travis has been attending MEGA meetings since his first week at USC. When not working on/playing games, Travis plays bass guitar, wrestles, and plays Ninja. Greg Lieberman Greg Lieberman is a passionate Game Programmer majoring in Computer Science (Games) and minoring in 2D Art for Games. He has been a regular contributor to MEGA since its founding, and has built more than 10 Flash games, the majority of which were built during MEGA-sponsored Game Jams. Greg likes to focus on the technical and aesthetic aspects of building games, and strives to make play experiences that feel like an extension of the player's body. Outside of games, Greg enjoys roller blading, construction toys, and making silly faces. Find out more about Greg on his website, kwarp.com, or shoot him a message at greg@kwarp.com |











